First introduced in November of 2013, One for All is a game mode in which every member of a team plays the same champion after a vote in champion select. Champions like Zilean, who with all the other Zileans around him achieves immortality, like Garen, who simply spins to win, and Blitzcrank who if successful may chain pull the enemies are very popular in this game mode and are seen very often. This can get very boring however, always seeing the same champions over and over, so I am here to encourage you to try new things and recommend some champions that you must try at least once this time around.
Heimerdinger and his three turrets are already an annoying combination to play against anywhere on Summoner’s Rift, but imagine playing bottom lane with two Heimerdinger and six of his turrets. Now imagine past laning phase, facing five Heimerdinger and 15 of his turrets. No one is going to get near him, nevermind his Nexus. The key to playing Heimerdinger is patience – Don’t go for the kills, let the kills come to you. If your team does happen to get caught out and into a team fight, don’t fear. Be sure to buy a Zhonya’s, charge up all of your ultimates, place all five of your empowered turrets down at the same time, pop your Zhonya’s, and watch the enemy team drop in helplessness.
We just got a Mage Update, so why not try some of the updated mages? Zyra is the first updated mage that comes to mind because of her new passive, which now randomly spawns seeds around her. These seeds may be used by both you and all ally Zyra, so there will never be a shortage of deadly plants. Once laning phase is over, the enemy team will have a hell of a time navigating through your plants, similar to Heimerdinger’s turrets. Zyra is also full of CC, so you should never fear being chased down or your enemy getting away, and if you find yourself in a teamfight, simply root the enemy team and place all of your ultimates down, over their whole team. Now watch your enemies fly into the air; if they’re not dead already, just root them again and unleash your beautifully living Hell once more.
I chose Akali mostly out of imagining creating a line Twilight Shrouds so that your enemies have no idea which one you are inside. Each Akali may use their teammate’s Shroud and walk among them, so that they may all come out of one Shroud at once, assassinating their terrified victim. With some Akali building straight AP, and some building a bit tankier, your enemies will never know who to focus (as long as you don’t do something silly like wear a skin to make you stand out), which gives you another advantage. Akali is very hit and miss, as she is easily countered, but is definitely worth trying at least once, so use careful strategy when choosing this team.
The list so far has consisted of only middle lane characters, but I promise this is the last one. The main reason for Anivia being a must try on One for All is because of her Flash Frost (Q) + Frostbite (E) combination – Once hit with Flash Frost, Anivia’s enemy is chilled, and if Frostbite hits this chilled target, its damage is doubled. This effect counts towards any Anivia’s E on your team, so you may cast Frostbite on a target chilled by one of your teammates and still get the bonus damage. This allows your team to drop enemies rapidly and effectively. Though this combo is the main reason you should try out Anivia in One For All, that doesn’t mean it’s the only reason you should try her. Her Crystallize ability also offers great advantage, as at least one Anivia is bound to have it up when you need it to either escape, or chase an enemy down; Additionally, your ultimates may now cover a much larger area, slowing and damaging your enemies until they can either finally manage to escape it or die before they have a chance.
Do not get caught out against a Pantheon team. Do not even let the enemy Pantheon team have sight of you when you are alone, because the moment you let this happen, you will find yourself having five of them diving from the sky and landing right on top of you. Once this happens, there is no escape. If the initial slow from Grand Skyfall isn’t great enough for the team of Pantheon to kill you, then the chain of stuns will be. Stunning you for one second each, not many champions are able to survive this five seconds of helplessness. Pantheon is also difficult to manage in team fights, as he can be built both tank and full damage. Not knowing which Pantheon to attack, your team is sure to be overwhelmed before you have time to figure out. You better try Pantheon in One For All, because it is much more fun being on the giving side rather than the receiving in this situation.
Since his release, Tahm has grown to be one of my favourite champions and I also believe he would do great in One For All. With a combination of all of the Tahm Kench passives, your enemies will be stunned and devoured in no time since every Tahm Kench will add stacks of Acquired Taste to the others. Additionally, Tahm Kench may eat his allies. This means that Tahm Kench may eat another Tahm Kench that has already eaten another Tahm Kench that has already eaten ANOTHER Tahm Kench, eventually creating League of Legends’ version of a Matryoshka Doll (I would love to see Riot actually release this as merchandise). With Tahm Kench’s ultimate, the team will always have control of the map. If one lane needs help, an ally Tahm Kench may teleport in and help, and then the other Tahm Kench that has not used his ultimate yet may teleport back either with or without the other. This team sounds like a lot of fun and is definitely in need of some testing!
Udyr is the master of all elements. He is versatile and may be built in any way your team needs. If you need a tank, he may be build tanky. Full damage? He’s got you covered. Need more ability power? Even that will work. With Udyr, you may play in various different ways. Have a designated split pusher that pushes the whole game; run as a group, chase down, and perma stun any lone wanderers; or team up and fight their team with yours. The versatility may be used in multiple ways and I recommend trying him not once, not twice, but as many times as you can without playing the same type of Udyr twice
Illaoi is another newbie to One For All, and another great one at that. Just imagine every Illaoi ultimating simultaneously: Chaos and destruction, especially if you can hit the entire enemy team at once and find a nice place in the jungle with lots of walls around you… I have already lost count of the tentacles. With Illaoi’s E, Test of Spirit, there will be even more tentacles everywhere and with every ally Illaoi having a different target, this depletes the enemy’s ability to team fight effectively, giving you a great chance to push as a team and win.
I encourage you to try out all of these teams (and other unpopular teams) and not be limited to the popular few. This way, your games will not get boring and repetitive and you will overall have more fun. With all of the updates and new champions since the last One For All, you should have lots of new variations to try. You don’t have to be the same as everyone else: Be different this One For All.