Month: May 2016

/Remake Before It’s Too Late!

Have you ever sat through an entire champion select phase, then waited through the loading screen only to find out that your jungler – who just a few minutes ago was bragging about his mad skills on Rengar – will not actually be joining you? Of course you have. It may have not been (or could have very well been) this exact scenario, but we have all experienced that one guy that decides to go AFK right when the game starts. Seriously, what was he thinking joining the queue in the first place if he is not even able to start the game? Now your team will try their best to win this game, and maybe even start to pull ahead in some cases, but overall this player has just wasted your – and everyone else’s – time. Wouldn’t it be nice if we were able to stop the game as soon as this issue is noticed by your team by simply typing “/Remake” to start a vote? Oh wait, Riot has just added this feature to the PBE.

Soon, grumbling about those miserable loading screen poopers, cooks, and dog walkers will be a thing of the past and we can finally start a game confident that we will be able to blame the inevitable loss on the lack of ganks instead of the lack of a jungler. In the first three minutes of the game, if someone has been AFK for at least 90 seconds, you may type “/Remake” into your chat bar and a magical voting box will pop up on your screen similar to that of the surrender vote box. Your team may then vote to remake the game and both teams will be sent to the end-game lobby so that you may start a new game with new players that you may force a rage-quit in your toxicity. All players in the previous game face no consequences except for the AFK, who suffers a loss in their match history, and in LP if it is ranked. This is a great new feature, so be sure to double-check if you have a full team before doing anything too rash in the first three minutes, because after first blood, you may no longer remake the game.

s5mpyu2ywhwi0nnp1llv
4v5 games do no happen too often, but we have all experienced them in one way or another and they feel awful when they do. The losing team feels worse than they really are – most of the time causing conflict within themselves — and the winning team either does not feel like they have won fairly, or they start trolling the other team in light of their conflict. Everyone loses (figuratively) in these situations so it is great that even though these games do not happen all the time, Riot is still looking to fix the problem for when the odd AFK does happen in the first three minutes. League of Legends has become a lot more aggressive towards AFKs and Leavers recently, so be sure that both you and your dog have pooped before entering your next queue.

SKL Playoffs Delayed Until 2PM

Hello everyone,

We apologize for the delay. The SKL Playoffs will be starting at 2PM rather than 12PM.

The reasoning for this is because there were some issues with one of the teams. The best possible outcome we could have, while still retaining competitive integrity, is to start at a later time.

Thank you for your patience,
Skilloz

SKL Mugs

Our glorious SKL mugs are now available for pre-order! For a limited time only, get them at a special discounted pre-order price!

The pre-order sale will be ending later this month. Mugs will be shipped right after the sale ends, so you’ll be sipping your favourite drink out of your SKL mug in no time!

SKL Mug

4-Pack

Be Different this One For All

First introduced in November of 2013, One for All is a game mode in which every member of a team plays the same champion after a vote in champion select. Champions like Zilean, who with all the other Zileans around him achieves immortality, like Garen, who simply spins to win, and Blitzcrank who if successful may chain pull the enemies are very popular in this game mode and are seen very often. This can get very boring however, always seeing the same champions over and over, so I am here to encourage you to try new things and recommend some champions that you must try at least once this time around.

Heimerdinger
Heimerdinger and his three turrets are already an annoying combination to play against anywhere on Summoner’s Rift, but imagine playing bottom lane with two Heimerdinger and six of his turrets. Now imagine past laning phase, facing five Heimerdinger and 15 of his turrets. No one is going to get near him, nevermind his Nexus. The key to playing Heimerdinger is patience – Don’t go for the kills, let the kills come to you. If your team does happen to get caught out and into a team fight, don’t fear. Be sure to buy a Zhonya’s, charge up all of your ultimates, place all five of your empowered turrets down at the same time, pop your Zhonya’s, and watch the enemy team drop in helplessness.

Zyra
We just got a Mage Update, so why not try some of the updated mages? Zyra is the first updated mage that comes to mind because of her new passive, which now randomly spawns seeds around her. These seeds may be used by both you and all ally Zyra, so there will never be a shortage of deadly plants. Once laning phase is over, the enemy team will have a hell of a time navigating through your plants, similar to Heimerdinger’s turrets. Zyra is also full of CC, so you should never fear being chased down or your enemy getting away, and if you find yourself in a teamfight, simply root the enemy team and place all of your ultimates down, over their whole team. Now watch your enemies fly into the air; if they’re not dead already, just root them again and unleash your beautifully living Hell once more.

Akali
I chose Akali mostly out of imagining creating a line Twilight Shrouds so that your enemies have no idea which one you are inside. Each Akali may use their teammate’s Shroud and walk among them, so that they may all come out of one Shroud at once, assassinating their terrified victim. With some Akali building straight AP, and some building a bit tankier, your enemies will never know who to focus (as long as you don’t do something silly like wear a skin to make you stand out), which gives you another advantage. Akali is very hit and miss, as she is easily countered, but is definitely worth trying at least once, so use careful strategy when choosing this team.

attachment
Anivia
The list so far has consisted of only middle lane characters, but I promise this is the last one. The main reason for Anivia being a must try on One for All is because of her Flash Frost (Q) + Frostbite (E) combination – Once hit with Flash Frost, Anivia’s enemy is chilled, and if Frostbite hits this chilled target, its damage is doubled. This effect counts towards any Anivia’s E on your team, so you may cast Frostbite on a target chilled by one of your teammates and still get the bonus damage. This allows your team to drop enemies rapidly and effectively. Though this combo is the main reason you should try out Anivia in One For All, that doesn’t mean it’s the only reason you should try her. Her Crystallize ability also offers great advantage, as at least one Anivia is bound to have it up when you need it to either escape, or chase an enemy down; Additionally, your ultimates may now cover a much larger area, slowing and damaging your enemies until they can either finally manage to escape it or die before they have a chance.

Pantheon
Do not get caught out against a Pantheon team. Do not even let the enemy Pantheon team have sight of you when you are alone, because the moment you let this happen, you will find yourself having five of them diving from the sky and landing right on top of you. Once this happens, there is no escape. If the initial slow from Grand Skyfall isn’t great enough for the team of Pantheon to kill you, then the chain of stuns will be. Stunning you for one second each, not many champions are able to survive this five seconds of helplessness. Pantheon is also difficult to manage in team fights, as he can be built both tank and full damage. Not knowing which Pantheon to attack, your team is sure to be overwhelmed before you have time to figure out. You better try Pantheon in One For All, because it is much more fun being on the giving side rather than the receiving in this situation.

Tahm Kench
Since his release, Tahm has grown to be one of my favourite champions and I also believe he would do great in One For All. With a combination of all of the Tahm Kench passives, your enemies will be stunned and devoured in no time since every Tahm Kench will add stacks of Acquired Taste to the others. Additionally, Tahm Kench may eat his allies. This means that Tahm Kench may eat another Tahm Kench that has already eaten another Tahm Kench that has already eaten ANOTHER Tahm Kench, eventually creating League of Legends’ version of a Matryoshka Doll (I would love to see Riot actually release this as merchandise). With Tahm Kench’s ultimate, the team will always have control of the map. If one lane needs help, an ally Tahm Kench may teleport in and help, and then the other Tahm Kench that has not used his ultimate yet may teleport back either with or without the other. This team sounds like a lot of fun and is definitely in need of some testing!

battleboost
Udyr
Udyr is the master of all elements. He is versatile and may be built in any way your team needs. If you need a tank, he may be build tanky. Full damage? He’s got you covered. Need more ability power? Even that will work. With Udyr, you may play in various different ways. Have a designated split pusher that pushes the whole game; run as a group, chase down, and perma stun any lone wanderers; or team up and fight their team with yours. The versatility may be used in multiple ways and I recommend trying him not once, not twice, but as many times as you can without playing the same type of Udyr twice

Illaoi
Illaoi is another newbie to One For All, and another great one at that. Just imagine every Illaoi ultimating simultaneously: Chaos and destruction, especially if you can hit the entire enemy team at once and find a nice place in the jungle with lots of walls around you… I have already lost count of the tentacles. With Illaoi’s E, Test of Spirit, there will be even more tentacles everywhere and with every ally Illaoi having a different target, this depletes the enemy’s ability to team fight effectively, giving you a great chance to push as a team and win.

I encourage you to try out all of these teams (and other unpopular teams) and not be limited to the popular few. This way, your games will not get boring and repetitive and you will overall have more fun. With all of the updates and new champions since the last One For All, you should have lots of new variations to try. You don’t have to be the same as everyone else: Be different this One For All.

SKL Beer Night

SKL is having a beer night! Join us May 7th, 2016 at the Hose and Hydrant in Saskatoon, SK for our beer night. Hang out with some of the casters, and admins. Meet some player’s and gamer’s such as yourself. Support Provincial eSports! Most importantly, cheap, all you can drink beer! Party it up from 8PM-10PM. Buy a tshirt! Win the 50/50 draw!

[TS-VCSC-Countdown counter_scope=”2″ counter_zone=”false” countup=”false” counter_interval=”60″ counter_datetime=”05/07/2016 08:00 PM” reset_hours=”0″ reset_minutes=”15″ reset_seconds=”0″ reset_restart=”true” date_days=”true” date_hours=”true” date_minutes=”true” date_seconds=”true” style=”minimum” date_zeros=”true” border_thick=”1″ border_color=”#dddddd” circle_width=”5″ color_background_basic=”#f7f7f7″ color_numbers_basic=”#000000″ color_text_basic=”#000000″ color_background_bars=”#ffc728″ color_numbers_bars=”#ffffff” color_text_bars=”#a76500″ color_barback_bars=”#a66600″ color_barfore_bars=”#ffffff” color_background_clock1=”#000000″ color_numbers_clock1=”#ffffff” color_background_clock2=”#000000″ color_numbers_clock2=”#00deff” color_dividers_clock2=”#00deff” color_background_circles=”#000000″ color_numbers_circles=”#ffffff” color_text_circles=”#929292″ color_circleback_all=”#282828″ color_circlefore_days=”#117d8b” color_circlefore_hours=”#117d8b” color_circlefore_minutes=”#117d8b” color_circlefore_seconds=”#117d8b” color_background_horizontal=”#ffffff” color_flippers_horizontal=”#00bfa0″ color_numbers_horizontal=”#ffffff” color_text_horizontal=”#929292″ color_background_flipboard=”#ffffff” column_equal_width=”true” column_background_color=”#f7f7f7″ column_border_thick=”1″ column_border_color=”#dddddd” margin_top=”0″ margin_bottom=”0″]

Join the Client Alpha!

Earlier in the season, Riot announced that they would be updating the League of Legends client by re-building it from the ground up. The client has been updated various times in the past, but the team was very limited. With this brand new client, Riot will now be able to build exactly what they want without any limitations of the past; what’s more is that they will now be able to deliver future features to the client much easier, thus giving us updates much faster than before.
It has been a while since announcing this feature, and we finally have an update: we have all been invited to sign up for the alpha. Riot has never opened up a feature to us this early ever before, so the purpose of the alpha is for us to break the new client in as many ways as we can to ensure that it is flawless when the time comes to bring it to live. But you better hurry: there are only a limited number of spots available in the alpha, so if you want to help test it, you should sign up right away. But what exactly is new to the client? Well, let’s find out!

New Champion Select
The new champion select beautifully matches the new style of the client – which has a Hextech inspiration. Though the new champion select has already been implemented into the current client through ranked queues, it is now being added to every game mode and is worth noting to give you a feel of what the new client will look like throughout. It has a clean design, and is much more user friendly than the old client, which was due for some change. But not only is the last screen you see before entering a game being completely re-hauled, but also the first screen you see when coming out of your game: The game overview screen. Now with a much more eye friendly design, the game’s statistics are laid out as beautifully as the rest of the client.

en_US_friends

Pop Out Chat Window
The pop out chat window being implemented into the new client is a great idea. Riot had recently created a chat app for smart phones, but they definitely needed one for desktop as well. Now without even having the full League of Legends client open, you may talk to your friends and see what they are doing in the game. If while talking to a friend you decide to start playing the game, it is as easy as clicking a button inside of this chat window and you are now in queue for a game without even having the full client open. This was a great move from Riot, as I always have my client open even while not playing in case a friend messages me. Now if only there were a way to merge this with Battle.net and other standalone game chats so that we only need one program open to talk to all of our friends, but I guess Curse Voice will do in that respect for now.

Overall, League of Legends was definitely in need of this brand new client. Now with a much cleaner design, as well as a lot of flexibility for future updates, both we and the Riot team will have a greater time and experience.
Are you interested in joining the Alpha to try out these new features, as well as any other features that you will find out about ahead of anyone else? Go sign up now before Riot runs out of room!

Scroll to top