SKL Esports is happy to provide school and colligate esports programs at the division, school, or university level.
What types of games could be feasible in school esports?
There are many games that have successful esports scenes, but not all of them may be able to be adapted for school esports. This can be for many reasons, such as not age-appropriate content, difficult logistics, or even the terms and conditions of the game developers. Below, we will list games that we believe have potential for success within a school setting, and a brief description for each.
What about students that want to get involved in esports, but not necessarily as a player?
What role would SKL Esports play in a school’s esports program/club?
- SKL Esports would facilitate competition and structure for the program/club. Depending on the staff supervision, more advice could be given as well to get the programs up and running.
- SKL would establish contact/means of contact between schools for practice/scrimmages if they so desire.
- SKL would plan a schedule of games, leading into playoffs, or organize a tournament for schools to participate in, depending on factors such as what game is being played, how many schools, etc.
- SKL would build a ruleset that would be adopted by all participating schools to not only ensure a fair environment, but a positive one.
- SKL would help advise schools and staff on anything else they may have issues with.
- SKL would be in charge of refereeing and facilitating formal playoff/tournament competition.
What role do the school and school staff have?
- Schools would provide an appointed staff member to be in charge of the club/program, as all extracurricular programs require a staff supervisor. This staff member would be the main liaison between the school and SKL. They would also be needed for supervision of students during club activities.
- Schools would be in charge of providing/allocating all the equipment necessary for online competition for students, as well as any responsibility for any costs incurred for purchasing games/DLC if needed.
- Schools would be in charge of providing updated and finalized rosters to SKL prior to any events.
- Schools and individual students would be responsible for any travel for any in-person competitions that they may qualify for.
- Schools would be responsible for all of their own property and any damage that may be incurred from regular use for the esports club.